For starters, the game’s progression system is a waste of time. Needless to say, Trials Fusion has a lot to recommend it. Aside from the normal courses, for instance, there are also some where you have to do a bunch of tricks to score high, as well as skill courses at the end of each event that challenge you to, say, drive far without leaning. Trials Fusion also does a good job of mixing things up. Which is where the real challenge comes in, because while the tracks in Trials Fusion are easy to beat, they’re not that easy to master. You won’t, for example, get to play the second event if you only earned bronze medals on the first one’s tracks. Too bad you need those medals to unlock events. Maybe you’re not easily distracted by shiny objects. Now, maybe you don’t care about such things. There’s a difference between living…and living well, and Trials Fusion drives this point home by giving you a bronze, silver, or gold medal at the end of each run, which depend on how quickly, and how well, you complete that track. But just getting to the end isn’t really the point. Every track has a bunch, and you not only go back to the last one when you fall down and go boom, but you can also restart at the last one or even the beginning of the track whenever you’d like a do-over.īeing so generous with the checkpoints does, admittedly, make it a bit easy to get through some of these tracks, especially if you don’t mind doing sections over and over. Though what’s nice about Trials Fusion is that, even on the toughest courses, it’s pretty liberal when it comes to checkpoints. Which is why you fly through the air with the greatest of ease. Though it helps that the tracks have been built on a planet where gravity is slightly less than that of Earth. While the courses in the first event are fairly simple, they get increasingly more complicated and challenging as the game goes on. ![]() And it only gets weirder from there.Īnd tougher as well. When you start the second event, for instance, you learn how you can do a back flip to land on a platform that’s behind you. Where things start to get unrealistic (in a good way) is in how it uses the leaning mechanic in physically impossible ways. This latter mechanic allows you to do back flips and forward rolls when you hit a big jump, but you’ll actually use it more to course correct when you find yourself leaning forward or backwards too much and are about to go face first into the mud. All of which you navigate by using the gas and brake where appropriate, as well as by leaning forward and back in your seat. But while this has some minor problems, the game - which RedLynx has made for the PlayStation 4, Xbox One, Xbox 360, and PCs - is solid enough to overcome them.įor those unfamiliar with this series, Trials Fusion is a 2D driving/fun-with-physics game that has you riding a motocross bike or four-wheeled, all-terrain vehicle on a series of increasingly sadistic and inventive tracks full of ski-jump-esque ramps, collapsing roadways, and other hazards. Trials Fusion is a game with a simple premise: stay on your dirt bike or ATV as long as you can while driving through an obstacle course.
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